BOUTSCOUT
Matchup deep-dive

Lodune Sincaid vs.
Nate Quarry

Two full careers, measured against each man's own division and against each other — the tape, the read, and every number behind them.

0-1-0 Lodune Sincaid · UFC
7-3-0 Nate Quarry · UFC
Tale of the tape

The men, measured.

Frame, age, layoff and recent form — green marks the edge on each line.

0-1-0
UFC record
7-3-0
Middleweight
Division (benchmark)
Middleweight
53.2
AgeΔ 1.2 yrs
54.4
5'9"
HeightΔ 3"
6'0"
Reach
72"
Orthodox
Stance
Open Stance
255.9
Layoff (months)Δ 59.7 mo
196.2
L
Last 5 (newest first)
LWWLW
The read

What the numbers say.

Scouting notes, auto-generated — only stats deviating more than 25% from the division median make this list. No narratives, just deviations.

Nate Quarry carries real power — 1.50 knockdowns per 15 minutes, vs a 0.32 Middleweight norm.
Lodune Sincaid absorbs 10.96 sig. strikes per minute, well above the 3.20 Middleweight norm — hittable.
Lodune Sincaid rarely shoots — 0.00 takedowns per 15 minutes, vs a 1.42 Middleweight norm.
Level of competition

Who did they actually beat?

Full-career records re-graded by the tier of opposition — the same grading the Contender Series pick model uses. Records built on tier-4 competition are worth less than records built on killers.

Lodune Sincaid

Full career not yet synced for Lodune Sincaid — tier grading appears once their record documentation lands (refreshes weekly).

In the UFC: 0-0 against opponents who walked in above .500 · avg opponent walk-in record +0.0 wins over .500

Nate Quarry

Full career not yet synced for Nate Quarry — tier grading appears once their record documentation lands (refreshes weekly).

In the UFC: 4-3 against opponents who walked in above .500 · avg opponent walk-in record +1.4 wins over .500

Striking

The stand-up battle.

Career totals; norms are the medians of each man's own division.

Significant strikes — landed & absorbed

103.05/min · norm 3.25
Sig. strikes landed
2984.96/min · norm 3.25
3610.96/min · norm 3.20
Sig. strikes absorbed
1682.80/min · norm 3.20
29.4%norm 47.4%
Striking accuracy
44.5%norm 47.4%
56.1%norm 53.8%
Striking defense
66.3%norm 53.8%
00.00/15 · norm 0.32
Knockdowns
61.50/15 · norm 0.32

Where the fight happens (share of sig. strike attempts)

Lodune Sincaid

Distance 100.0% (norm 79.4%) · Clinch 0.0% (norm 9.1%) · Ground 0.0% (norm 10.3%)

Nate Quarry

Distance 74.3% (norm 79.4%) · Clinch 10.8% (norm 9.1%) · Ground 14.9% (norm 10.3%)

What they throw (share of sig. strike attempts by target)

Lodune Sincaid

Head 76.5% (norm 78.0%) · Body 0.0% (norm 13.4%) · Legs 23.5% (norm 8.4%)

Nate Quarry

Head 74.9% (norm 78.0%) · Body 10.8% (norm 13.4%) · Legs 14.3% (norm 8.4%)

Zone accuracy matrix Landed / attempted by zone

Green ≥ division median, red below. UFCStats tracks position and target as separate splits.

Zone Sincaid L/AAccMiddleweight med Quarry L/AAccMiddleweight med
BY POSITION
At distance 10 / 34 29.4% 40.5% 221 / 497 44.5% 40.5%
In the clinch 0 / 0 too few to rate 70.3% 37 / 72 51.4% 70.3%
On the ground 0 / 0 too few to rate 69.1% 40 / 100 40.0% 69.1%
BY TARGET
To the head 3 / 26 11.5% 38.9% 162 / 501 32.3% 38.9%
To the body 0 / 0 too few to rate 71.7% 50 / 72 69.4% 71.7%
To the legs 7 / 8 too few to rate 83.3% 86 / 96 89.6% 83.3%

Zones with fewer than 25 attempts are marked "too few to rate". Each fighter is measured against the median of leaderboard-eligible fighters in his own division (Middleweight: 174 fighters · Middleweight: 174 fighters).

What lands on them Opponents' accuracy against each man

Green ≤ division median — harder to hit than the typical man in his division.

Zone vs Sincaid L/AOpp accMiddleweight med vs Quarry L/AOpp accMiddleweight med
BY POSITION
At distance 36 / 82 43.9% 39.5% 124 / 428 29.0% 39.5%
In the clinch 0 / 0 too few to rate 70.9% 32 / 52 61.5% 70.9%
On the ground 0 / 0 too few to rate 69.0% 12 / 18 too few to rate 69.0%
BY TARGET
To the head 26 / 71 36.6% 37.9% 122 / 435 28.0% 37.9%
To the body 8 / 9 too few to rate 71.3% 26 / 36 72.2% 71.3%
To the legs 2 / 2 too few to rate 82.1% 20 / 27 74.1% 82.1%
Grappling

The ground war.

Takedowns, control and submissions — career totals with each man's per-minute rates against his division norm.

0— acc · 0.00/15 · norm 1.42
Takedowns landed
133.3% acc · 0.25/15 · norm 1.42
0— def · norm 63.1%
Takedowns stopped
660.0% def · norm 63.1%
0:000.0% of cage time · norm 19.75%
Control time
10:5518.2% of cage time · norm 19.75%
0:000:00 per 15 · norm 3:00
Time under control
8:252:06 per 15 · norm 3:00
00.00/15 · norm 0.47
Submission attempts
00.00/15 · norm 0.47

Bars compare the two men's rates (per-minute / per-15 figures), not raw totals — Quarry has more cage time on record.

Next move

Let the engine settle it.