BOUTSCOUT
Welterweight · “The Brazilian Samurai”

Joao Zeferino

0-2-0
5'11"Height
Reach
OrthodoxStance
1986-01-15Born
0KO wins
0Sub wins
0%Finish rate
15:00Avg fight
Statistical profile

The shape of their game.

Percentile scores against UFC veterans — volume-aware, and honest about small samples. The rim is reserved for true specialists.

Radar — percentile vs UFC veterans

Volume Accuracy Striking D Durability Wrestling TD Defense Grappling Control

Career rates

Sig. strikes landed / min0.83
Sig. strikes absorbed / min2.6
Striking accuracy36.8%
Striking defense48.3%
Takedowns / 15 min0.5
Takedown accuracy5.6%
Takedown defense50.0%
Sub attempts / 15 min1.0
Control time21.6%
Record vs .500+ opponents0-1
Fight history

Every walk to the cage.

2 UFC bouts, newest first. Tap a fight for the full stat line — opponent records are shown as of fight night.

L Elias Silverio 0-0 walk-in Decision - Unanimous · R3 5:00 — UFC Fight Night: Teixeira vs Bader · 2013-09-04
11/28Sig. strikes
49/84Absorbed
1/16Takedowns
6:06Control
0Knockdowns
0Sub attempts
L Rafael Natal 3-2-1 walk-in Decision - Unanimous · R3 5:00 — UFC on FX: Belfort vs. Rockhold · 2013-05-18
14/40Sig. strikes
29/67Absorbed
0/2Takedowns
0:22Control
0Knockdowns
2Sub attempts

Walk-in records count UFC bouts in this database. For the pre-UFC career, see the record breakdown below or the Tapology button up top.

Record breakdown

How the record was built.

UFC bouts in this database — the full pre-UFC career fills in as the weekly career backfill reaches this fighter.

0-2-0UFC record

Wins by method

KO/TKO 0
Submission 0
Decision 0
Other 0

Losses by method

KO/TKO 0
Submission 0
Decision 2
Other 0

Fights by organization

UFC 2

Showing UFC fights only — this fighter's full pre-UFC career hasn't been synced yet. It will fill in as the weekly career backfill reaches them.

Division context

Measured against the division.

Versus the Welterweight average, over 190 qualified fighters (5+ UFC fights, 30+ minutes of cage time). Green = better than average, red = worse; the tick mark is the division mean. "Strikes absorbed" counts lower as better.

Striking volume /min 0.8 avg 3.4
Strikes absorbed /min 2.6 avg 3.3
Striking accuracy 36.8% avg 45.2%
Striking defense 48.3% avg 55.4%
Takedowns /15 min 0.5 avg 1.5
Takedown accuracy 5.6% avg 39.9%
Takedown defense 50.0% avg 62.5%
Sub attempts /15 min 1.0 avg 0.6
Control time 21.6% avg 21.3%